Zelda: Every Ocarina Of Time Boss, ranked by difficulty

Few things in the game are more satisfying than finally getting the Boss Key at the end of a dungeon in one of the many THE Legend of Zelda Games. And few things in the game get your adrenaline pumping more than being finally face to face with a Zelda chief. These bosses are designed to test everything the player has learned so far, including how to use the item the player has earned during the boss’s respective dungeon.

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Not a lot Zelda the games have bosses that left a bigger impression on the players than those of The Legend of Zelda: Ocarina of Time. Ocarina of time was an incredibly new experience for Zelda fans, new and old, due to the series’ transition to 3D. The bosses were bigger and more terrifying than ever. There are exactly ten main bosses in Ocarina of time covering a variety of difficulties. Which boss is the toughest of all?

ten King Dodongo has a very basic strategy to defeat him

Link against King Dodongo

The first two bosses in the game are both extremely easy to beat, but King Dodongo takes the cake to be the easier. This huge beast can be found at the end of Dodongo Cave and is the second boss Link will face.

The strategy behind King Dodongo is simple: When he opens his mouth to breathe fire, throws a bomb into his esophagus. The bomb will explode, leaving him vulnerable to a few hits. He will recover, curl up and roll. Just crouch down and Link’s hylian shield will protect him. Repeat the process two more times for an easy win.

9 Queen Gohma is an easy first boss

Queen gohma

What makes Queen Gohma harder to beat than King Dodongo? There is a little less room for error. Queen Gohma is the very first encounter with Boss Link and can be found in the Great Mojo Tree. Link will have to shoot his slingshot into the giant arachnid’s eye to stun it.

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The problem with Queen Gohma is that she will climb across the room and spawn the Gohma larva which can overwhelm Link. A well-timed slingshot could prevent this. However, this boss is encountered at a time when the player is still adjusting to the game.

8 Morpha is the easiest part of the dreaded Water Temple

Morpha's Capture Link

Few things can strike the hearts of Zelda fans like “Water Dungeon”. Players can thank the infamous Ocarina of Time water temple. At the end of this frustrating and complicated dungeon is Morpha, an orb that can control water and is the sixth boss.

Morpha is luckily the easier part of the Water Temple. Morpha can summon water tentacles that can grab and injure Link. The key to defeating Morpha is to simply stand in a corner of the room, where Morpha cannot touch Link, and use the hook on the Morpha to pull the orb out of the water. This leaves him vulnerable to attack for a short while as he tries to get back into the water. That’s all we can say about it.

seven Volvagia turns a cool dragon into a carnival game


How about a part of Whac-A-Mole? Because that’s basically what the Volvagia boss fight is at the end of Fire Temple. Volvagia looks a lot more intimidating than it is. Link will be on a platform that has holes from which Volvagia will spawn. When it does, hit it with the Megaton hammer. Volvagia will fly around the map, allowing Link to hit it multiple times with an arrow. Repeat the process. The second time he flies, stones fall from the ceiling, which can be avoided by hanging onto the edge of the platform.

6 Barinade is nothing more than a slight stomach ache


Barinade is the third and final boss Link faces and can be found at the end of Inside Jabu-Jabu’s Belly. The first thing the player wants to do is cut the tentacles attached to the ceiling with the boomerang to detach the boss from Jabu-Jabu.

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The boss will summon several jellyfish-like Biri enemies for Link to destroy (this can be easy by shooting them with a slingshot). The key to defeating Barinade is to throw the boomerang at the boss’s midsection to stun him. Barinade’s electric attacks can be difficult to avoid, and the Biri can be overwhelming, but shouldn’t be much of a problem.

5 Phantom Ganon teaches Link the game of tennis

Ghost Ganon and Link

Phantom Ganon can be found at the end of the Forest Temple and is the fourth boss. The boss room is surrounded by several identical paintings. Several Ghost Ganon on their trusty steeds will gallop through the painting and the player will have to decipher which Ghost Ganon is the real one (it will be the one that will be a different color from the others) and shoot him with an arrow. It can be tricky at first.

After hitting Phantom Ganon three times with an arrow, he will come out of the board to fire electric bullets at Link. It’s perfect training for the Battle of Ganondorf later, which uses a similar approach. Hit the electric ball back and forth and it will eventually hit and stun Phantom Ganon. Repeat this volley process until you win.

4 Ganondorf’s challenges are tied to a more extreme tennis game


It’s easy to get deja vu when fighting Ganondorf, because the name of the game is throwing electric balls back and forth. Timing is everything and there are multiple ways to return the electric ball to Ganondorf. Link could do a volley with his sword, use the Megaton hammer, or an empty bottle. Eventually, Ganondorf will mess everything up and get hit by his own attack, shocking him. Link must then shoot him with a light arrow to completely stun him, opening him up to attacks.

3 Ganon is a visually epic ending to Ocarina Of Time

Ganon and Link

Ganon is incredibly intimidating thanks to the glorious lighting effects that make this fight as epic as it gets. Overall, the strategy to defeat him is to hit his weak spot – his tail. Link can shoot his glowing arrows to briefly stun Ganon, giving him enough time to reach his tail. The easiest way is to just roll between your legs. From there, just try to stay behind and cut off his tail. There are two phases to this fight. At the end of the first phase, Link will need to grab the main sword. The second phase is more or less the same.

2 Link must brave the elements to defeat Twinrova

The merged version of Twinrova

Twinrova is a long boss fight found at the end of the Temple of the Spirits. These Gerudo twins make up the eighth boss and are fought in two phases. The key to defeating both phases is to use the Mirror Shield to mirror fire and ice attacks. Each twin has a different element, and Link must hit a sister with the opposing element. The second phase begins when the sisters merge to form a singular being.

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To overcome this phase, Link must absorb the same element three times with his mirror shield. At first, she’ll only cast one item, but she’ll start to mix things up towards the end of the fight. Absorbing the opposing element will damage Link and force him to start the process over again, so it is necessary to dodge. Once Link absorbs three levels of the same element, he will launch an attack towards Twinrova, stunning her. This, of course, must be repeated several times.

1 Bongo Bongo walks to the beat of his own drum

Lien and Bongo Bongo

Bongo Bongo is the kind of boss whose fans have horror stories. Mainly because of the number of things the player has to juggle while trying to dodge the boss’s powerful attacks (including one where he can drag Link off the platform). Bongo Bongo is the seventh boss and fought at the end of the spooky Shadow Temple.

To see Bongo Bongo, Link will need the Truth Objective equipped. Link must then shoot arrows at both hands of Bongo Bongo. Then his eye will be exposed. Shooting at his eye will stun him, leaving him vulnerable to attack. In the process, the Hover Boots can help ease the frustrations caused by Bongo Bongo’s percussion.

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