Ocarina of Time’s Kakariko Graveyard Gets a Remake in Unreal Engine 4 Video

The Legend of Zelda fandom has always been full of creative individuals who use and take their time seriously to express their own appreciation for such an iconic Nintendo franchise. A fan took his creative work to the next level and used Unreal Engine 4 to remake The Legend of Zelda: Ocarina of Time Kakariko Cemetery – the results are breathtaking.

Considered by many to be the best Zelda game never created, Ocarina of time first released in 1998, creating memories and defining childhood for every Nintendo fan. It was also one of the titles added to the Nintendo Switch Online + Expansion service this year, which sparked conversation and excitement among gamers who were eagerly awaiting its addition to the Switch. He’s also trended on Twitter several times this year.


The story follows the usual protagonist of The Legend of Zelda series, Link, who must use time travel to complete different missions, such as finding the master sword, fighting his way through the land of Hyrule and fighting all his perils to achieve his goal of taking down the villain king Gerudo and wizard, Ganondorf, who rose to power to take control of Hyrule.

Image via CryZENx

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Youtube channel, CryZENx, used their skills in one of the scariest parts of the game: Kakariko Graveyard. They worked to redo the set Ocarina of time game, and have already shared a preview of their work so far. The fanbase praised the updated look of the visuals while keeping the gameplay true to the original. CryZENx is posting updates to their Discord, detailing progress and providing a percentage of the time until the game is complete. According to a previous update, the game is at 9% completion.

There’s still plenty of time before fans can see the full project, but what we’ve seen so far seems worth the wait. Until then, fans can find Ocarina of time on Nintendo Switch Online + Expansion, Nintendo 3DS and, if available, Nintendo 64.

Check out the Kakariko Graveyard clip from CryZENx below:


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