Ocarina of Time Unreal Engine 5 Fan Remake Shows Impressive Water Effects

Zelda Ocarina of Time Unreal Engine 5 Fluid Flux Water

CryZENx has shared a new video of their Zelda: Ocarina of Time Remake in Unreal Engine 5, showcasing some seriously impressive water effects. The indie developer used Krystian Komisarek’s Fluid Flux, and the results are amazing.

Fluid Flux provides some of the best water effects we’ve ever seen. This plugin offers real-time shallow water simulation, smooth surface rendering, ocean wave blending, and smooth interaction. It also offers interaction with the Niagara environment and water cross-section rendering. Not only that, but it uses a velocity-based fluid flow advection method for foam, caustics, and waves.

As we previously reported, the UE5 version of this Zelda: Ocarina of Time fan remake is behind a Patreon wall. However, you can head over to CryZENx’s Discord server and download its free version Unreal Engine 4.


John Papadopoulos

John is the founder and editor of DSOGaming. He is a fan of PC gaming and strongly supports the modding and indie communities. Before creating DSOGaming, John worked on many gaming sites. Although he is an avid PC gamer, his gaming roots are on consoles. John loved – and still loves – 16-bit consoles and considers the SNES to be one of the best consoles. Still, the PC platform won out over consoles. This was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John also wrote an advanced degree thesis on “The Evolution of PC Graphics Cards”.
Contact email

The Legend of Zelda: Ocarina of TimeUnreal Engine 5