After defeating Phantom Ganon in the ruins of the Forest Temple mansion, Link is once again drawn to Death Mountain to save the Gorons and restore peace to the region. It is the fifth temple featured in Ocarina of time, filled with fire, lava, Gorons to release, and more fire.
While this dungeon might seem a bit bland at first when looking at the same walls, simpler puzzles, and an overabundance of red color, there are quite a few secrets to be discovered hidden in this treacherous volcanic sanctuary.
One of the biggest sources of controversy in Ocarina of time, or even the entire Zelda The series is pretty well known at this point, and it surrounds the origins of the background music featured in early versions of the game.
Although he added all the atmosphere to the Fire Temple, the theme used a stock track of Islamic chants that was reportedly removed due to controversy. Although it was later discovered that the version of Ocarina of time who had that track deleted was finalized before either version was released, meaning Nintendo made that decision itself.
Sound samples in stock
Nintendo 64 games, and many games in general, use many different sound clips from a sample CD such as Spectral voice, which is used in both Super Mario 64 and Ocarina of time.
Series composer Koji Kondo used a few different sample CDs while working on Ocarina of time, because he used a completely different one for the Forest Temple trail. The Islamic prayer used in the original Fire Temple theme is taken from the 76th track of this CD, where a 30-second sample is played on a loop.
Chronology of the temples
The History of Hyrule published alongside Skyward sword finally gave us a canonical timeline to apply to each mainline Zelda game, although that doesn’t really make sense most of the time. It’s still fun to watch, however, and there’s a lot more clarity to see when playing games like Wind waker Where Twilight Princess, who followed hot the trail of Ocarina of time.
Dragon Roost Cavern is probably the remains of Death Mountain and Fire Temple that remained after the Great Hyrule Flood, and this is further reinforced by the presence of both Valoo, who has a similar name to Volvagia. , and paintings in the cave that appear to represent the legendary dragon.
Ocarina of time Master’s quest is a remixed version of the original game that features much more difficult dungeons with modified puzzles and enemy encounters. The Fire Temple is no different, and it really does heat up compared to the Forest Temple.
Not only are the puzzles a lot harder this time around, but they also serve as a first introduction to the enemy Iron Knuckle, where they would otherwise not be encountered until after the Temple of the Spirits. They’re hands down the best and toughest enemies in the entire game, and it’s great to see a lot more of them in this tougher version.
Speed ââracing jumps
Zelda is an extremely popular franchise among speedrunners, and Zelda matches will often be the highlights of events like the AGDQ. Ocarina of time is one of the most popular games in the series for speedrunning, and Fire Temple is one of the fastest sections in the game.
While it is also quite difficult to perform many of the jumps available here, they allow you to jump straight from the boss room to the last areas of the dungeon, acquire the Megaton Hammer early, or cross the ground and drop to law. in the boss room.
The original music was not the only part of Ocarina of time this was changed before later versions, as the original symbol of Gerudo strikingly resembled that of Islamic culture. However, this was not only featured in Gerudo Valley, as it appears on various blocks throughout the game.
This also applies to the Fire Temple, adding even more fuel to the controversial fire that surrounds this temple. But, as we have learned from music, the decision to cut this was done by Nintendo beforehand.
Game developers are often quite sneaky when it comes to hiding less appealing gameplay elements in areas players will never see, and this is especially true of Ocarina of timeboss fights, which were extremely complex at the time.
Take the camera under the ground when Volvagia descends into the lava shows that the developers have wrapped Volvagia’s body in a tight circle, and it is unraveling as it emerges from the depths.
Hammers have been part of Link’s arsenal since Zelda II: Link’s Adventure on the NES, and they continued to be a series staple for many generations of consoles. The Megaton Hammer obtained from the Fire Temple in Ocarina of time is definitely the most popular version, however.
His first appearance outside of his original game was in Soul Calibur II as a powerful unlockable weapon for Link. It also appears in Hyrule Warriors as one of Darunia’s weapons.
Darunia ignores the doors
We’ve seen from Volvagia that the developers use smart tricks to make the gameplay as seamless as possible, but simple tricks can have an equally authentic effect. Upon entering the boss room for the first time, a short cutscene with Darunia will play where he then enters the boss room and locks the door behind him.
The camera is framed from Darunia’s position for this part, so all that’s ever heard is the sound of the door opening and closing. Using the camera to get out of bounds shows Darunia’s model simply sliding into the wall as the door sound effects play, giving the illusion that he walks in and closes the door.
The most of Ocarina of timeThe story doesn’t include any character builds when it comes to our main hero, Link, as he’s a sadly silent protagonist, especially in Ocarina. Manga artist duo Akira Himekawa has created a manga series for much of the main games, and Ocarina of time was the first of them.
Since Link is no longer silent and a lot more interactions between the characters are shown, we have the opportunity to see a side story involving Child Link and Volvagia. This dragon was actually a pet that Link bought in Hyrule Castle Town, but unfortunately Link is forced to bring him down after being controlled by Ganondorf seven years later.
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